An empty apartment shell in Yerevan, scanned and turned into a walkable VR model where furniture, lighting, sockets and plumbing are planned at real scale on Meta Quest.

The Lvovyan apartment in Yerevan was an empty concrete shell with floor-to-ceiling windows. Instead of planning the renovation on paper, we scanned the space, rebuilt it in Blender and published it as a WebXR model that runs in the browser and on Meta Quest. Furniture from a local asset library is placed at real scale, and the electrical and plumbing layout is drawn into the same model. While walking through the apartment in the headset, the owner records voice notes next to the spot they refer to. Each note is transcribed, applied to the Blender scene and republished, so the change is visible back in VR a few minutes later.
Lvovyan apartment, Yerevan
2026
Make renovation decisions inside the real space, at real scale, before any money is spent on construction or furniture.
Room scan rebuilt as a Blender model
WebXR walkthrough in the browser and on Meta Quest
Furniture library placed at real scale
Electrical and plumbing plan inside the 3D model
Voice notes recorded in the headset and transcribed
Changes applied in Blender and republished to VR within minutes
Floor plans and renders make it hard to judge proportions, sight lines and where sockets or pipes should go. Mistakes are usually found after the walls are closed.
A scanned, walkable VR model of the actual apartment with a live feedback loop: notes spoken in the headset are applied to the model and come back as an updated VR scene.





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Founder & Product Engineer